Matter cannot surpass antimatter or you fail the challenge. After dilation you should reach ~3.9k EP, simple wait is good enough, so blackhole trick yet again at this point. Most of the time will be tinkering time studies. After these two, you should be able to do EC6. 'Faster than a potato'. When you get enough IP, buy the Break Infinity upgrade Makes galaxies 50% stronger for 5e11. The cost increases of tickspeed upgrades and dimensions starts increasing faster and faster past 1.8e308, meaning you will be effectively stuck around 5-6 galaxies depending on your IP, and by doing a very long run you can push to 7 galaxies. First dimensions directly produce antimatter, while higher dimensions produce the dimension before them. Once you unlock V - you will notice how it's structured. 5000 RM(5e3) without glyphs - a good time for this is approx when you farm 1e5 with your glyphs. Now look at the Eternity tab. You will earn the Limit Break achievement by breaking infinity. Ideally 100% rarity. Before you reality make sure you do the 'Yo dawg' achievement'(143) - disable autobuy/remove the time studies and buy 1 AD1 for the first eternity to minimize it then slowly improve those as you require bigger and bigger eternity. Once you get to this phase of the game, the IP and EP multipliers from these paths don't really matter because you're getting so many OoM so quickly, so therefore the big difference in the 2 paths is the replicanti production rate, as well as the greater replicanti multiplier due to the synergy between the Active and ID paths. This section may take around a few hours to a few days, depending on how you play the game. You don't have to use it with increasing IP profits. At this point, your Dimension bulk purchases should be at minimum 128x. Best depends on situation. You should be able to get every challenge down to 0.69 seconds (nice) or lower, bumping Power up all dimensions based on slowest challenge run multiplier up to at least 4373x. All you need is TS192 and TS213, but TS211 is optional. AntimatterDimensionsAutomatorScriptFormatAABeJw9jksKQjEMReddRVYgKSKOFBzoTBDf20aBogxb70atKmiLu3fugsOdx7EkS0a6ykze7gyxaCvDraYqVUGXOGmmqrNB66QW3F36vh0amGZjmsTkHsDOYo9Q0ae8I5klBIbP4IDdwacmRNSSpsN0bBNaxcpF8xQxsTeRBaGObj0bTK8PkT69P7usQ5B0bb37BgVQQdMEndOfAutomatorScript, 'TEMP' can be changed to any build you have saved(make sure to change letters too). To be clear, you do not have to play perfectly to clear this challenge, especially with all of your IP and Infinity Upgrades, so long as you do not make any major (or many minor) mistakes. If your fastest Infinity is under 6 seconds, you are good. You should SKYROCKET your progression and get 2nd Tesseract easily. The reward is not to be confused with the 7 eternity milestone, as it unlocks the infinity challenges right away, which saves 1 tick. Spend your first EP on First Time Dimension. Click the button to spend 1e8 IP to buy 1st Infinity Dimension, and unlock the achievement "A new beginning". In Antimatter Dimensions, there are a list of Modifications made by several developers to change the game in ways unheard of. I will assume you have spent 1 night(or ~4-6 hours semi idling if you are active) on reality farming right after unlocking perk shop and farming to e27 RM with it. Antistellar 3/6, Mattercept 4/6, YB 1/6, Glyph 4/6, Eternal 2/6, seven 5/6. Since 1st dimensions are not produced by the 2nd dimension, you can easily get this achievement without having to wait. Unlike the IP multiplier, you do not need all Eternity upgrades to buy the multiplier. Start the challenge and hold 6 and 7 on your numpad. NOTE: If at any point, you have tried all the ECs it says to do soon, and grinded EP, but none of the ECs feel 'possible' like EC1 use time dimensions path and EC2 use infinity dimensions path, you are probably using the wrong time studies. (If you followed the guide though, this is already complete, so you don't have to complete it again if you don't want to.). The effects of it you have already seen - you disable blackhole and store it for later. If it's still too slow, get more IP first. . Ah, that's not Infinity Challenge 6, that's just regular Challenge 6. For EC4, you'll want TD/idle paths, as that's what lets you push the furthest. Spend your EP on Time Theorems. Automatic Big Crunch Autobuyer: Right now it has no fields, all of which are unlocked later on. I had a good achievement eff glyph which is a big deal. Disable auto replicanti galaxies, and buy regular galaxies. Again, not bad, huh? After a long time of waiting for time theorems and eternitying every 10 orders of magnitude of EP, you will get the 5th time dimension (e2350 EP), then the 6th (e2650 EP), then the 7th (e3000 EP) then the 8th (e3350 EP). [] , . This is the reason why you don't autolevel - for example Teresa level 3 is fully useless by itself. Here are the challenges in estimated order from easiest to hardest (might be slightly different after the reality update but should be almost the same), Note that challenges 10, 11 and 12 require 16 infinities (which you will have at this stage): And lastly, the Tickspeed Autobuyer Challenge (C9). EC11x2 (EP: 3.01e572, TT: 5,664 | Goal: 1e700 IP): Runs will get longer with each completion, and thus you should get used to taking some time to complete these challenges. You are most likely not to get under 200 seconds (you'll have to grind to 1e1300 EP for it). Note: In EC3, you will probably softlock the challenge because you just set 8th dimensions to highest priorities. Max offline time is 6 hours if you play on GitHub. If you are stuck on some challenge - you are likely missing 1 'power' glyph. Don't forget to purchase the IP multiplier infinity upgrade. When you get your first Galaxy, at first, things will seem almost as slow as when you had none. Reaching 1.8e308 EP is easy, however, the cost for TDs and EP multiplier has increased yet again, and you won't be able to buy them until later on, but the cost will still be reasonable. Your IP/min rate will be shooting through the roof with all of these benefits combined! Eventually, you'll be able to finish EC5x4, and EC2x5, and EC5x5, then EC7x3 (If you do EC7x3 earlier on you will cap very steeply at ~e3000 IP) (You can do EC8x2 at this point as well, and you could do EC7x4 a little later on) and then EC4x4 and EC6x4. Follow the guide below for the updated method. By this point it is probably already faster to go Infinite on one galaxy instead of 2; even though the road to Infinity will be considerably slower, you don't have to reset everything to try to get back up again. Before grinding for perks - make sure you have reality in under 5(game time) seconds achievement. When you reach Infinity, the world will collapse in itself due to an excess in antimatter. Good luck. When you are ready, turn off replicanti galaxy autobuyer and don't buy any replicanti galaxies manually. If you are going to use the waiting method, it is time consuming, so you should choose the Automatic Big Crunch challenge to complete the achievement, as it is faster and requires less waiting. But first, max out our fastest Infinity to maximize the effect of the Infinity point generation Upgrade. Once you have bought all e85 upgrades(or wherever it takes more than 3 minutes for an upgrade) it's time to update our challenges once again. If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. Although when you have more than 260 max RGs (counting extras since you're using the Active path), you might wanna adjust the Big Crunch autobuyer from 5 seconds to 5.5~7 seconds since you might not be getting dimension boosts in the 5 seconds since you're still getting the RGs you need. After EC4, you should be able to do EC1x3, and then do EC5. The main difference is that you can't use any 'game time' modifiers or you will only make your run 'worse' since you need 'game time' as your record. Challenge 11 should be pretty fast. ), Turn off Dimension Boost/Galaxies autobuyer, turn on all other autobuyers, start challenge 10 as it will not make it harder. 3. Alright, in challenge 8 get to 5 Dimensional Boosts to unlock the prized feature (Dimensional Sacrifice). Then when you reach 1e546 EP, remove 'You gain replicanti 20 times faster' again to get 'Dimensional boost costs scale by another 2 less' and change TS223 to TS224 because you may get 14000 or even 16000 boosts will make TS224 stronger than TS223. At this point, you should hit 3.5e8 IP/min with your big crunches or higher. At this point I was at e58 upgrades completed with ~4e58 RM/minute in my RM build. :). Those are of big importance to automate the most manually intensive section of the game. Once you have completed the Tickspeed Autobuyer Challenge and all the others, By this point, you can unlock the following achievements: Nice job! Many of these Modifications add new content, but some change the game's difficulty and pace of progression. Now that you have done the Challenges, you have unlocked every main Autobuyer. (This study will not help you much unless you're in a situation where studies 225 and 233 better that their dark counterparts, or when TS201 is good enough to justify spending over 1600 Time Theorems on). Nikmati saja Antimatter Dimensions PC di layar besar secara gratis! This part takes about 1 hour of active play, but then the game starts to slow down after 1e170 IP. I got 1/6 of this and 2/6 of Antistellar with this step. If you're playing in Reality, then at around 1e240~ IP, you'll be able to get the "Is this safe?" This allowed me to get ~1.6k glyph levels quite easily. (May need TS151 or else very hard to complete. Focusing on replicanti itself takes a while, but you will be able to beat 8x3 that way.). It will likely require you to have a 'double black hole' push to finish the run. Black hole is a huge skip to the annoying challenge 11. My real time reality run with that build takes on average ~1.3 seconds with up to 1e27 RM upgrades. RM - there are 2 choices once you reach 15 RM: 1) Prolong - you start with 100 eternities(meaning all QoL from milestones unlocked). Should complete layer 3 instantly. With our new e40 RM and updated sacrifices you should be now getting ~3.9k level glyphs with our old set and bump it to ~4-4.1k as you improve the set. For those curious, the way the achievement works is that beating the challenge usually gives 1 IP, but this is multiplied by all your IP multipliers, which will be TS51 * Repeatable IP multiplier * TS14X (idle path is best so that TS143 increases over time, this total multiplier needs to get to about 1e90, and TS181 will give the IP) (Other IP multipliers later in the game make this achievement a lot easier by the way). With 5 slots I usually use 1 of each type glyph unless one falls behind too much. (you should disable this field for unlimited galaxies after the start of the next section, unless specified otherwise). You could have farmed glyphs/farmed RM/farmed reality count + perks. Buying TT with EP is still normal. (When you first get TS181 (about 1e40 EP), you won't have enough TT to buy EC4x5, so you have to grind before you can buy it.
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